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U4GM Arc Raiders Tips: Week 6 Trials 3-Star Guide

Week 6 is a good set if you like practical Trials rather than weird gimmicks. You'll be looting, hitting ARC machines, and picking smart fights, so don't burn your best kit unless you're pushing leaderboard points. If you're stocking up before a few runs, some players choose to buy ARC Raiders Items to save time, but you can still earn all three stars with careful routing and a cheap loadout.

  • Understand how Trials score points.
  • Use the right map for each task.
  • Pick targets that give fast progress.
  • Keep your gear light unless you're chasing rank.

What Trials actually ask from you

Trials unlock once you hit level 15, and they work like a weekly rank push. Each challenge has three star tiers. More points mean more stars, and stars mean rewards. You're also placed on a 100-player leaderboard inside your current rank. Top 20 usually gets the biggest jump, the next group moves up more slowly, and the bottom section risks dropping down. So, yes, three stars matter, but clean runs matter too.

Challenge Best Place Simple Plan
Open hotel containers Riven Tides Hotel Loot every container and check locked rooms.
Damage ground ARC enemies High-threat ARC zones Hit Bastions, Bombardiers, or Leapers.
Search computers Dam Battlegrounds Clear Research and Admin's upper floor.
Melee ARC enemies Bombardier spawns Use adrenaline and hit between attacks.
Damage Spotters Buried City or Blue Gate Bring Seeker Grenades for easy tracking.

The quickest routes for three stars

Start with the Hotel task on Riven Tides. It's low drama if you move early and don't hang around after the first few rooms. Open normal containers first, then check locked rooms if you've got access. For computers, Dam Battlegrounds is still the cleanest option. Go to Research and Admin, head upstairs, and sweep the desks. You'll find enough terminals without having to run all over the map.

ARC damage without wasting a full kit

For ground-based ARC damage, don't overthink it. A single Bastion or Bombardier can carry most of the scoring if you're only after three stars. Leapers are fine too, but they're messy when other players show up. The melee trial is the awkward one. Bring adrenaline shots, find a Bombardier, and strike when it's between attacks. Back off when the gravity blast starts. It feels risky at first, but the rhythm becomes obvious after a minute.

Small habits that keep you climbing

Spotters are easiest near Bombardiers, especially around Buried City and the outer gates at Blue Gate. Shooting them works, but Seeker Grenades are much less annoying because Spotters love drifting out of line of sight. If you're playing several Trial runs, keep the loadout sensible and replace only what you need; grabbing cheap ARC Raiders Items can help some players stay prepared while they focus on clean extracts, steady points, and a top-20 finish.